I still can’t get over The Elder Scrolls V: Skyrim. Are there any games that can replace it? I want to try something newer, with better technology, but I hope they can be as rich and interesting as Skyrim.
The VR version with a ton of mods lol
There are a lot of good recommendations in here, but if you like Skyrim that much have you considered playing a total conversion of it? Enderal: The Shards of Order Is so different that is basically a completely new game, but within the concept of Skyrim, it’s engine, and a lot of its assets. Think the change from ocarina of time to majora’s mask, but even more extreme
Gotta be more specific. What about Skyrim are you seeking elsewhere?
Red Dead Redemption 2
Witcher 3
Kingdom Come Deliverance
Have you tried Skyrim: Anniversary Edition, Skyrim: Special Edition or Skyrim: Legendary edition? /j
skyrim with kinect was genuinely the best version
Love the idea that you can actually scream the shouts :D
Oh man, have you heard of Dragonborn Speaks Naturally? You can scream the shouts, for sure, but you actually say the lines of dialogue your character speaks to NPCs to select them! Paired with VR (and a hundred other mods) it’s one of the craziest game experiences I’ve ever played!
Oh wow
ive been dreaming of that being in a game
There was s Skyrim for Alexa add
Ok you want something as rich and interesting as skyrim, so I’m assuming open world games are your jam.
There are three games you should play.
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Red Dead Redemption 2 - it’s a Western, the world is very believable, and it makes you feel like you’re really part of it. You can follow the main story line, or you could spend your days hunting and fishing. You could travel from town to town playing every poker game you can find. You can conduct train robberies, breed horses, really, there’s just a whole lot to do.
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Cyberpunk 2077 - this is RDR2 but in a scifi dystopian future where the corpos own everything, sex is for sale on every billboard and every ad break, and the only justice is what you can achieve on your own. You’ve got a ticking time bomb in your brain and no time to fuck around. In this world where you can’t trust anyone, somehow what really matters are the friends you make along the way. (seriously)
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The Witcher 3 - from the same studio that made cyberpunk, the Witcher 3 is truly a masterpiece of storytelling. The one caveat I have for this game is that it starts hard, almost “souls-like”. But get past that first rough hour and there is an extremely rich world with a seemingly unending collection of stories to become a part of. This may be the most skyrim-like of the games listed here, but you’re in for a treat, because this is a much better game than Skyrim.
All three of these games are gonna make you feel real feelings, they’re all actually better at telling stories than Skyrim is. The Witcher 3 in particular loves to live in the grey zone, it’ll make you make ethical choices that matter, and you probably won’t like any of the possible outcomes. But this is a good thing!
I’d throw Kingdom Come in there, too
Looking at the basic gameplay loop and quest design, Kingdom Come is probably the closest to Skyrim. Just with the realism dialed up to 11.
The first thing I thought when I played it was mechanically, this is exactly what I wanted Oblivion to be.
In retrospect I probably should have mentioned the horizons games as well, but I just finished with cyberpunk, so that’s been on my mind.
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Tainted Grail: The Fall of Avalon is on sale on Steam right now. I’ve only played through the prologue, but it seems pretty good so far.
I was about to recommend this too. Probably the closest thing to Elder Scrolls that isn’t actually Elder Scrolls or a mod. Excellent game, and quite an impressive achievement considering it’s an indie developer with nowhere near the budget of a Bethesda game.
I am curious about this one - what’s combat like? I’m pretty picky when it comes to mechanics.
Somewhat similar to Skyrim combat with the addition of parrying, dodging, and quick-swap hotkey consumables like potions, throwable potions (called splashes), throwing knives, food, and weapon oils (flame, frost, poison). I think magic combat is much better than Skyrim. Spells have light and heavy attack options, and you can wield any combination of spells and weapons (other than if you have a 2 handed weapon). You can have up to 4 sets of magic and/or weapons in your inventory slots to quickly swap between. Stealth combat is more difficult than Skyrim. Sneaking close to enemies requires more situational awareness, and the stealth skills aren’t as overpowered as Skyrim.
Shoots arrows.
Crouches.
Shoots arrows.
Crouches.
Shoots arrows.
Crouches.
It’s very Souls-inspired, but (as someone who has played a good number of souls games) it’s done fairly poorly. It’s still far more interactive than TES games, but it’s clunky. It’s not bad, just bad compared to the Souls games, which are particularly good, but the rest of the game is quite different from a souls game. It’s basically if you take the bonfires and combat system from a souls game and stick it in a narrative focused RPG.
Hm as someone who holds Fromsoft mechanics as the standard for gaming it sounds like this might be a game I’ll either love or I’ll hate. Definitely love the idea of having the rest of the game different from Soulslikes. But if combat isn’t tight it’s likely I’ll bounce off of it or slog through just to see the end. I could hardly get myself to finish Witcher 3 even though I loved everything about it except the combat.
It’s worth a shot. You can get it pretty cheap sometimes. Honestly though, yeah, I think it’s probably better for people who haven’t played many souls-likes. For me, it feels clunky and super easy to cheese because I’m used to what it’s trying to do, and I know to use the mechanics to my advantage. I spent a good few hours with it, but eventually stopped playing. I didn’t dislike it, but I put it down one day and then never had the interest of coming back.
In addition to what everyone else said, the summons are pretty cool, as well. You can summon multiples of a creature as well as direct them all to attack a specific enemy if there’s one fucker in a group that needs a jumping, and you can consume your summoned creatures to regain mana (or health, it’s been a while since I played last and I can’t remember exactly.)
There’s also a spell that causes targets to explode into cheese. And it works on your summons. So, infinite cheese is neat, I suppose
Ha cheese explosion sounds like the kind of lunacy I appreciate in a game. That could be all I need to know to give it a shot.
A bit absurd, in my limited experience. I did a bow with a one-handed rapier-like sword and a parrying dagger in my one playthrough so far. The bow was irritating to aim and arrow flight seems weirdly inconsistent on distance, but when it lands it’s about as overpowered as sneak archery in Skyrim.
The parrying is similarly strong — enemies could kill me if I wasn’t paying attention, but you can parry the majority of attacks, including things that seem impossible, like parrying a bear biting you, and the parrying dagger’s window is overly forgiving and overly spammable to the point that I had to stop myself from using it sometimes. I think parrying with other weapons is less silly, but I didn’t mess with them enough.
I also didn’t try the magic, so someone else can pick that part up, but it looked pretty extensive.
On hard difficulty, it feels like soulslike / tes mixup. The combat is dynamic and most enemies of your level would hit hard, but blocks, dodges and dashes are there.
But on the other hand, more things can be improved with gear and level to absurd proportions, like improve iframes on dodge or extend parry window to like more than half a sec.
Finished it recently and will certainly play it another round to catch things I missed. Nice game…
I also came to recommend this, I have played a lot of the game. Same exploration and basic leveling mechanics, similar balance of silly humor and serious story, really fun underrated game
Grab the DLC, too, or no?
Edit: TY for recco, bought :)
Yes. Is good stuff.
Looks interesting, anyone knows if it can run on Linux?
Yes, I beat it and only played in Linux.
Protondb.com is your friend, but also essentially everything can that isn’t multiplayer, and most of that can as long as it isn’t from EA or China.
Kingdom Come Deliverance 2. Not the same kind of “magic” but if you want immersion and a super rewarding story I highly recommend it
And make it gay, make it soo so gay.
And when we mean gay, like make it REALLY wet and sloppy kind of gay, yk? The kinda gay that it even embarrasses the queerest of queens.
Telling people what in particular you like about Skyrim is going to get you much better feedback as there are many, many games that are similar in some ways but not others.
I’m just looking for a game where I can hoard consumables in perpetuity. Any suggestions?
You never know when you might need them.
Have you considered going meta and hoarding games you might play about hoarding consumables in perpetuity?
check out factorio… you can hoard as much as you want :D
Minecraft is actually really good for this, you can pretty much hoard everything the world has in it. I always end up just doing nothing but building hoards full of food and means to produce it everywhere like some small mammal preparing for a long winter lmao. I guess you should rather try the other games that mimic it though since microslop, but I haven’t tried those
The crab monacle mod 🦀🦀
Sorry, nothing can match the glory of Posh Mudcrabs, especially when paired with samuel L jackson mudcrabs in SKYRIM.
Don’t tell my kid, who won’t stop playing Crab Rave over and over in Beat Saber (and wouldn’t stop watching the music video when we didn’t have a good VR setup), about this.
I like the scripting language? It’s stupid easy to edit the bytecode and change something if you want to without needing a full dev environment.
Edit: honorable mention for worst scripting language in a game: X4. Have you seen a for loop in a xml-like “markup” language? Would you like to?
For me it was Witcher 3 and the dlc. Love that game so much…
And a new DLC is coming soon!
This is the right answer
Witcher 3. That castle ruin over there? Might have some loot. Or a Cockatrice. Or a psychological horror story of 10 parts. Or nothing at all, who knows. And you might stumble over Excalibur by that lake.
Also get the “Blood and Wine” DLC, absolutely worth it, even if you’re not into the story. And the HD Reworked mod if you like it more realistic and dark, one of the best reworks ever.
Edit: there’s now Next Gen too, huh.
The Witcher 3 includes all the DLC now, and it’s like $10 on Xbox. Or at least that’s what I paid last week. Just started for the first time.
On PC it’s also DRM-free, even the Steam version, not just the GOG version. So if one of your friends has it you can just copy it from them
Why would you do that considering what this game costs now?
Heavily depends on what makes Skyrim special for you.
The most obvious similar games are other Bethesda titles, especially Oblivion and Morrowind. Install some QoL and graphical mods, and you should now have 3 Skyrims.
Man I haven’t played Skyrim since the Xbox 360 days on my CRT. Other Bethesda games I played recently were Fallout 4 and Starfield.
FO4 was disappointing and Starfield was fine but I never finished it
Oblivion.
I can give you older and with worse tech - Morrowind is better than Skyrim
morrowind storyline and world building is peak.
Add in OpenMW and Tamriel Rebuilt.
Tbh, I really need to get into Morrowind myself. I’m excited for Skywind and kinda waiting for that to come out instead, since I have a lot of projects keeping me from gaming this year
This is how you honor the sixth house and the tribe unmourned.
So is Oblivion, though in terms of “better” it belongs in the middle spot it happens to occupy numerically as well.
Eh, I tried Oblivion, the Cyrodiil seemed to be quite small, while both Morrowind and Skyrim are quite gigantic for their time.
The expansion helped for sure, Shiv Isles.
True though it was for sure smaller (unless you ever tried to “no fast travel” rule yourself then you’ll find out how big it is real quick lmao), but (and I concede Morrowind is just better, it just is there’s no way around it), but while Skyrim was large, effectively “who cares” because it was empty and dull and drab and gray. Cyrodiil is smaller but it’s absolutely gorgeous and vibrant throughout (even in the snow covered regions so that’s no excuse.)
Furthermore, my fundamental issue with Skyrim is the quests are just…dull. The main line is ok (Oblivion’s was better and Morrowind’s better still), but the side quests are abject dogshit, and the side quests historically were my favorite part. I stole a goddamn Elder Scroll, I snuck past every Ancestor Moth, I became the mother fucking Gray Fox, and in skyrim “hey you remember that same dumb silver vase you stole from one dickhead’s house? Steal it again from another dickhead’s house. Gray Fox? Whodat?” I loosened the bolts on a man’s stuffed moose after sneaking through his crawlspace to avoid his paid security, and got a bonus for it, and eventually became The Speaker. In skyrim “go kill that guy. Cool do it again.” The most memorable part of The Brotherhood in skyrim was from oblivion, by Lucian Luchance’s ghost.
I’m gonna be real, I kinda didn’t like skyrim and don’t think I’ll get 6. I’ll replay the oldies. My only real complaint with Morrowind is beast races can’t wear helmets and boots (I understand “human ones wouldn’t fit” but think given their existence in-lore it would make sense for them to have seen humans wearing them and gone “hey let’s do that for our shape.” I do however accept that the Cats and Lizards might still not though, Argonians being newly freed and technologically behind, and the Kitties need their claws but should have helmets, even if only leather.) My only real complaint with Oblivion is I wish they’d have left a bunch of shit from Morrowind like crossbows etc.
Amen brother! After playing Morrowind and Oblivion and then getting Skyrim I was so disappointed. Feels like a mass appeal version of Elder Scrolls that was hollow compared to the other two
By far. Such a disappointment.
And Fallout 4 was the same, fight me (probably not you “fight me,” I bet you agree based on your TES opinions.)
Hard agree on Fallout 4! It was the same feeling I got from Skyrim. Something like “Ah, this series I love isn’t being made for me anymore”
I got your back when the fight breaks out
As someone who started with Skyrim, I still wait for Skywind to release. I honestly tried Morrowind, but for a modern generation of gamers, it’s simply unbearable as far as game mechanics, controls, animations etc. go. I stopped straight at Balmora, because I can’t get used to it. And OpenMW can’t fix all that.
100% fair! Personally I think Oblivion is better for those reasons too. Morrowind is really magical though, some of those more open systems provide opportunities that modern hand holding systems just can’t recreate. It is definitely worth the time to get accustomed too, kind of like acquiring the taste for craft beer or fine wine. Stuff that you originally found offensive might become some of your favorite parts. No map markers so you have to read and follow directions is a good example of that. On the surface, it’s a pain compared to modern games. But acquire the taste and suddenly you realize you’re paying more attention to the world around you, mentally mapping landmarks. It’s really immersive and cool in a way that walk towards this symbol isn’t.
All that to say, your opinion is totally valid haha
I actually enjoyed not having quest markers! That gives a sense of discovery that felt fresh and new despite the old roots, and I hope Skywind won’t force quest markers on the user (although I also hope they will be added as an optional feature).
I just want to see things looking and moving more naturally, along with sensible keybinds and more.
My dude, I did a no fast travel run of Skyrim, so Cyrodiil won’t scare me :D
As per quests - yes, they don’t really adapt to your current progress, and that might be a problem for some. It makes sense to complete all sorts of side quests alongside the main one. But still, I kinda like the feeling I can go somewhere and be pretty much no one even though I’m about to slay Alduin. Feels like a breath of fresh air.
I didn’t mind the non-levelling quests so much but, for example, it takes zero time to become the Archmage of Winterhold, but then every magical person outside the college still treats you like a novice who can barely be trusted with a fetch quest. It’s a little immersion-breaking in both directions
I see the point!
Not even just “they don’t adapt,” Skyrim’s side quests might as well not exist they’re so damn boring. “Oohhh a race war” who cares I want to steal cool and varied stuff!
The “race war” was actually one of the most entertaining parts to me - that’s an entire new dimension of struggle besides the main dragon story! Honestly, I think they could handle it better, adding more details, as it’s one of the major things we’re introduced to early on in the story.
Honestly I’m inclined to agree with that, and that’s my problem with it. It shouldn’t be the most interesting part but since everything else was so boring it ended up that way.
The major disappointment was that after III and IV had such rich lore and worlds, but by V they must have fired the guy that could write. Having seen what they could do vs what they released was just sad.












