• Truscape@lemmy.blahaj.zone
    link
    fedilink
    English
    arrow-up
    10
    ·
    13 days ago

    Wow that’s depressing. I guess the main solace is that if Sony patents this then we’re unlikely to see this practice on other systems.

    • givesomefucks@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      13 days ago

      Still, on the long list of shit we need to fix with America, fixing the patent system is a big one.

      Large corps buy them like lotto tickets and try to patent anything and everything they can.

      Look how long WB has sat on the Nemisis system because they got a patent a decade ago on it. It wasn’t really a unique idea, but thousands of games have been prevented from doing anything similar.

    • artyom@piefed.social
      link
      fedilink
      English
      arrow-up
      2
      ·
      13 days ago

      A lot of times companies will patent things that they don’t necessarily intend to ever produce. Sometimes to obscure the patents that they actually do want to produce. Sometimes to reserve it in the case that they do want to later. And sometimes so that no one else can.

      • SchmidtGenetics@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        13 days ago

        This. Sony patented the stand up and say something to skip ads.

        This was a decade ago, and it’s not a thing, and won’t be a thing.

        Also, the OP article is an accessibility thing, sometimes people just can’t physically do stuff, fuck them for their disability I guess is what top level comment is saying.

        • Truscape@lemmy.blahaj.zone
          link
          fedilink
          English
          arrow-up
          2
          ·
          13 days ago

          As someone who does have a cognitive disability, there is a genuine difference between augmented input/level skip vs. what is effectively an integrated TAS.

          Mario Kart 8 is a good example of accessibility that still empowers the player, as the player still needs to hold an input and retains control of the character - it’s just that massive errors that would result in loss (IE: falling off the track) are prevented by corrective steering taking control.

          An automated TAS gives no empowerment to the player - it’s no different that running a lengthy macro script. If I wanted to watch the characters have an adventure without my ability to have influence in the journey, I’d just watch a movie instead.

        • Caesium@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          13 days ago

          Ai is not, and cannot be considered an accessibility feature. If anything it’ll just stifle any genuine attempts to create something accessible because why bother trying to make the game fun for everyone when the ai can just play the game for you when you’re stuck

          • SchmidtGenetics@lemmy.world
            link
            fedilink
            English
            arrow-up
            0
            arrow-down
            1
            ·
            13 days ago

            What a horrible take.

            I get “screw ai” but this doesn’t even need to use ai to work.

            But go off I guess, people like you are just the worse. Decrying Ai, doubly so when it’s not even relevant to the story.

    • SchmidtGenetics@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      13 days ago

      Just screw disabled people eh?

      Somethings aren’t possible for people to do, this would allow them to enjoy playing games still.