Still, on the long list of shit we need to fix with America, fixing the patent system is a big one.
Large corps buy them like lotto tickets and try to patent anything and everything they can.
Look how long WB has sat on the Nemisis system because they got a patent a decade ago on it. It wasn’t really a unique idea, but thousands of games have been prevented from doing anything similar.
They patented a very specific algorithm for a very specific kind of game. You can still do knock-offs of the system in the same way you can make RTS games without asking Blizzard’s permission or platformers without asking Nintendo’s.
I would suspect that SoM’s system is complex enough that nobody’s been eager to try and replicate it. But they high level concept of randomized enemy generation isn’t something you can patent. Neither is randomizing story elements between NPCs.
Digital Extremes was going to do something somewhat similar with their nemesis system in Warframe but had to scrap it because of that patent. So now we have the mediocre Lich/Sister/Boyband systems in place instead.
A lot of times companies will patent things that they don’t necessarily intend to ever produce. Sometimes to obscure the patents that they actually do want to produce. Sometimes to reserve it in the case that they do want to later. And sometimes so that no one else can.
This. Sony patented the stand up and say something to skip ads.
This was a decade ago, and it’s not a thing, and won’t be a thing.
Also, the OP article is an accessibility thing, sometimes people just can’t physically do stuff, fuck them for their disability I guess is what top level comment is saying.
As someone who does have a cognitive disability, there is a genuine difference between augmented input/level skip vs. what is effectively an integrated TAS.
Mario Kart 8 is a good example of accessibility that still empowers the player, as the player still needs to hold an input and retains control of the character - it’s just that massive errors that would result in loss (IE: falling off the track) are prevented by corrective steering taking control.
An automated TAS gives no empowerment to the player - it’s no different that running a lengthy macro script. If I wanted to watch the characters have an adventure without my ability to have influence in the journey, I’d just watch a movie instead.
Ai is not, and cannot be considered an accessibility feature. If anything it’ll just stifle any genuine attempts to create something accessible because why bother trying to make the game fun for everyone when the ai can just play the game for you when you’re stuck
Wow that’s depressing. I guess the main solace is that if Sony patents this then we’re unlikely to see this practice on other systems.
Still, on the long list of shit we need to fix with America, fixing the patent system is a big one.
Large corps buy them like lotto tickets and try to patent anything and everything they can.
Look how long WB has sat on the Nemisis system because they got a patent a decade ago on it. It wasn’t really a unique idea, but thousands of games have been prevented from doing anything similar.
TIL, and also ☹️
https://www.eurogamer.net/shadow-of-mordors-brilliant-nemesis-system-is-locked-away-by-a-warner-bros-patent-until-2036-despite-studio-shutdown
They patented a very specific algorithm for a very specific kind of game. You can still do knock-offs of the system in the same way you can make RTS games without asking Blizzard’s permission or platformers without asking Nintendo’s.
I would suspect that SoM’s system is complex enough that nobody’s been eager to try and replicate it. But they high level concept of randomized enemy generation isn’t something you can patent. Neither is randomizing story elements between NPCs.
Digital Extremes was going to do something somewhat similar with their nemesis system in Warframe but had to scrap it because of that patent. So now we have the mediocre Lich/Sister/Boyband systems in place instead.
A lot of times companies will patent things that they don’t necessarily intend to ever produce. Sometimes to obscure the patents that they actually do want to produce. Sometimes to reserve it in the case that they do want to later. And sometimes so that no one else can.
This. Sony patented the stand up and say something to skip ads.
This was a decade ago, and it’s not a thing, and won’t be a thing.
Also, the OP article is an accessibility thing, sometimes people just can’t physically do stuff, fuck them for their disability I guess is what top level comment is saying.
As someone who does have a cognitive disability, there is a genuine difference between augmented input/level skip vs. what is effectively an integrated TAS.
Mario Kart 8 is a good example of accessibility that still empowers the player, as the player still needs to hold an input and retains control of the character - it’s just that massive errors that would result in loss (IE: falling off the track) are prevented by corrective steering taking control.
An automated TAS gives no empowerment to the player - it’s no different that running a lengthy macro script. If I wanted to watch the characters have an adventure without my ability to have influence in the journey, I’d just watch a movie instead.
I love that patent. Whoever made it was really trolling.
Ai is not, and cannot be considered an accessibility feature. If anything it’ll just stifle any genuine attempts to create something accessible because why bother trying to make the game fun for everyone when the ai can just play the game for you when you’re stuck
What a horrible take.
I get “screw ai” but this doesn’t even need to use ai to work.
But go off I guess, people like you are just the worse. Decrying Ai, doubly so when it’s not even relevant to the story.
Just screw disabled people eh?
Somethings aren’t possible for people to do, this would allow them to enjoy playing games still.
Are you really playing the game if the game is just playing itself?