Creator of r/linuxsucks101 on Reddit and !Linuxsucks on Lemmy.world. Offering technical critiques of Linux, and favoring Windows MacOS, BSD, Haiku, and Harmony. Content is analytical and occasionally provocative.

Atheist critical of the Abrahamic dick skinning death cult, regularly posting memes and content regarding that on Gab.

Draws parallels between religion and cult-like LiGNUxers, and at times delves into the psychology of both.

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Joined 3 years ago
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Cake day: June 22nd, 2023

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  • madthumbs@lemmy.worldtoGames@lemmy.worldI Hate Native Linux Games
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    7 days ago

    That doesn’t make kernel ABI stability irrelevant. Also, your statement was: 'The Linux Kernel is very stable in terms of API and even ABI."

    Internal kernel ABI instability affects anything that depends on out-of-tree drivers (which games do). GPU drivers, input drivers, and certain middleware -all affected, and all can break games.











  • Compared to what? You cannot honestly argue that Linux has better security. It’s not even a priority of Torvalds and he gets angry about too much security infringing on userspace. Everyone also knows BSD is more secure by default. We’re also talking just the kernel with Linux. Add all the ‘hobby’ type garbage that comes with DEs and you’re no longer using a kernel as your propaganda. Windows has improved vastly since the 90s when people just played mild pranks and no one was banking online.


  • Windows has a lot more security than Linux (which lags). Every time Windows comes out with a new technology like secure boot, Linux users will scoff and down-play it until they catch up. And this happens with more than just security.

    Also, Linux has way too many toolkits. If you want all the best apps; you need to add many whole toolkits which dramatically change the footprint. All new icons, dependencies, fonts, etc. Initial installs make a great first impression, and the rest is blamed on ‘your fault’, ‘pebkac’, ‘skill issue’. -Because it’s a religion.



  • Some severe cope you have here. I only tend to play 1 or 2 games at most in any time frame. -Maybe 3-6 a year. When one of those doesn’t play on Linux, that’s a huge impact on my view of Linux. -But that’s minor compared to the games that couldn’t be completed halfway through due to frame timing issues. Also, pacing games that experienced input lag. It’s worse to be stuck with a game broken midway on a shitty limited OS than to just have it not play to begin with.

    Maybe if you played games enough to experience problems instead of constantly having to fix your Linux; you’d see these things.