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Joined 7 months ago
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Cake day: June 25th, 2025

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  • Ech@lemmy.catoGames@lemmy.world*Permanently Deleted*
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    4 days ago

    Biggest pet peeve of modern games is when the game repeatedly nags the player to go to the next mission or solve a puzzle. I like to explore games, to take the time to appreciate well made environments and lore, but when npcs or even the pc keep chiming in every minute with “[x] is waiting for me at the lab” or “I think I should [y]”, it starts to piss me off.

    It’s like they don’t trust the player to play the game “right”. Games are more than just sprinting from one objective to another. Can’t even take the time to fully look over a puzzle before the game starts telling you what to do next.


  • Ech@lemmy.catoGames@lemmy.world*Permanently Deleted*
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    4 days ago

    Games that offer stealth as an option over combat, but have mandatory combat bosses.

    Deus Ex: Human Revolution was a great game, but this was a serious issue. The game has a (notoriously buggy) achievement for finishing the game without killing anyone, but every boss requires a loadout of lethal weapons to take down, leaving a minimum of slots for non-lethal alternatives. Very annoying.




  • Ech@lemmy.cato Memes of Production@quokk.auacab
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    6 days ago

    174, but that’s besides the point. ACAB because not enough do what’s right, and those that do get harassed and bullied out. Refusing to acknowledge when an officer does the right thing, and even worse, celebrating them suffering and dying for it, makes you part of the same system of abuse.