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Joined 2 years ago
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Cake day: August 2nd, 2023

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  • All of the Fable games were easy. The first one had a shield spell early in the magic tree that made hits drain mana instead of health, mana potions were cheaper than health potions, you could carry a ton of them, and using them was instantaneous even in battle. It was straight-up impossible to die unless you did so deliberately.

    The shield spell also made it so getting hit didn’t reset your combo (which acted as an experience multiplier), so you could grind against infinitely respawning enemies like town guards or undead in the graveyard for a while until your combo was in the hundreds, then chug a few experience potions and max out all of your stats instantly.

    The only downside was that the spell made an annoying loud humming noise the entire time it was active.


    I can’t remember ever having trouble in the second, but I don’t remember it being so broken either. It was just tuned a little too low since they wanted casual players to be able to enjoy it. The games could have used some difficulty options.






  • Maul is the Boba Fett of the prequels - immediately jobbed to the heroes in the film, but fans liked him based purely on cool factor so the EU pulled an “only mostly dead” and brought him back. 99% of his character and plot is in supplemental materials like the animated series.









  • I love when games have extended post-release development like this so you can watch them continue to grow and evolve. Terraria in particular has been going for so long that some of the new additions come from suggestions by the dev team’s children.

    (Actually that was already true several years ago. I’m expecting their grandchildren to begin contributing ideas any day now.)





  • Reaver gets my vote as well. He’s actually worse in Fable 2.

    Spoilers

    He will kill-steal the final boss, the man who murdered your sister (a young child) and who you’ve been hunting for the entire game spanning decades, if you don’t interrupt his monologue first. He does this because he finds him annoying, not because he has any real beef with him.

    There’s also a quest when you first try to get his help where he “tricks” you (it’s very obvious, but writer fiat strikes again) into sacrificing your youth to uphold his deal for immortality with some evil fae-like beings (beings who seem to be connected to Jack of Blades, the first game’s villain). He then betrays you to the final boss, apparently just because he’s an asshole.

    Oh, and he also kills a fan-favorite side character, one of the few people to show you and your sister kindness when you were destitute orphans living on the streets, because Reaver was annoyed that a photograph taken of himself needed to be developed before he could see it.

    It’s beyond enraging that you can never get back at him for any of these things. He’s still around generations later in Fable 3, where he’s a wealthy industrialist exploiting orphans. Of course.