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How many times do the developers of Baldur’s Gate 3 need to explain the basics of how to make a popular game and we all treat it like deep wisdom?
Not that there’s anything wrong with what they’re saying. I just feel like it only sounds like deep wisdom because the industry is so fucking broken.
Gonna have to do it forever until businesses figure out that half of what makes a game good is that it needs to be a literal passion/art project, and not just a checklist of shit that needs to get done.



