The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 10 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square217linkfedilinkarrow-up125arrow-down11 cross-posted to: [email protected]
arrow-up124arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 10 months agomessage-square217linkfedilink cross-posted to: [email protected]
minus-squareAce T'Ken@lemmy.calinkfedilinkEnglisharrow-up1·10 months agoYes, that is what higher difficulties are for. Why does that preclude lower difficulties?
Yes, that is what higher difficulties are for. Why does that preclude lower difficulties?