In order for it to NOT be shit, it’s going to need to be trained on different visual styles - which will utterly balloon the model size. It already takes a whole second GPU to run. Otherwise, everything that uses it will slide towards a single, generic pretty-people style.
If you WANT your game to look like airbrushed plastic surgery obsessed models with flawless makeup, then go hog, I guess - but I’d rather different games have different looks, myself.
It will move the slider towards a single generic look. It won’t make games all look identical, but it WILL reduce the amount of individuality of styles.
In order for it to NOT be shit, it’s going to need to be trained on different visual styles - which will utterly balloon the model size. It already takes a whole second GPU to run. Otherwise, everything that uses it will slide towards a single, generic pretty-people style.
If you WANT your game to look like airbrushed plastic surgery obsessed models with flawless makeup, then go hog, I guess - but I’d rather different games have different looks, myself.
And this isn’t going to take away different looking games.
It will move the slider towards a single generic look. It won’t make games all look identical, but it WILL reduce the amount of individuality of styles.