Once upon a time, I made a lifelong friend because for the longest time they were the only other person I knew who had seen the weird cut with the automated pulse rifles scene. No one else would believe us that it existed for years. I guess until the interwebs.
they cut 17 minutes for the theater release, including the colony scene with newt’s family and the autoturret scene. so glad they added all that stuff back in
I was fine with them cutting out the beginning with the colonists and Newt’s parents, to be honest.
All of that is explained effectively and visually by the marine’s first entering the base and doing their recon, and then later with the revelation that Burke sent them there when Ripley confronts him. The whole first part was redundant because other than Newt they’re only purpose is to tell the audience what we already know.
sure, the scene wasn’t “necessary” but i prefer to watch the movie with that scene included. idgaf about “redundant.” i’d rather watch redundant than whatever tf so many filmmakers these days seem to think is “artsy” when they have these super long extremely drawn out single shots of nothing happening to the point i say wtf is the point and skip forward. yea, i’m sure i “don’t get it,” but i also don’t care
I will never understand why the sentry gun scene was cut. Never. Or the meeting with Burke about the fate of her daughter which is so utterly crucial to explain her immediate attachment to Newt later. It’s like a two minute scene, and it explains so much.
This is how I feel.
I can do without the colony scene but the daughter scene tells so much story and makes Newt calling her mommy at the end so meaningful.
The turret scene really added more tension and nuance to the aliens and the situation. It was short, but really emphasized the threat.
Agreed on all counts. But apart from being a master class in tension, the sentry gun scene has another valuable component that I personally think should have secured its inclusion on its own: The ruggedized remote-control laptops have what I consider to be the absolutely best example of UX ever made for a movie. Not only because it makes the unfolding situation clear to the viewers, but also because it’s exactly what I’d expect from a military interface upon which lives literally depend and which is designed to be operated by Private Schmuck in the field: Functional, clear and concise. It’s the perfect antidote to the ludicrous meaningless greeble seen in most other sci-fi, and a sharp contrast to the over-complicated and visually confusing mess seen in Prometheus onwards. It’s a big part of what I generally admire about the OG Alien aesthetic: Pragmatism. These people are there to work. Their tools aren’t made to look pretty. They’re there to get the job done.
Once upon a time, I made a lifelong friend because for the longest time they were the only other person I knew who had seen the weird cut with the automated pulse rifles scene. No one else would believe us that it existed for years. I guess until the interwebs.
they cut 17 minutes for the theater release, including the colony scene with newt’s family and the autoturret scene. so glad they added all that stuff back in
I was fine with them cutting out the beginning with the colonists and Newt’s parents, to be honest.
All of that is explained effectively and visually by the marine’s first entering the base and doing their recon, and then later with the revelation that Burke sent them there when Ripley confronts him. The whole first part was redundant because other than Newt they’re only purpose is to tell the audience what we already know.
sure, the scene wasn’t “necessary” but i prefer to watch the movie with that scene included. idgaf about “redundant.” i’d rather watch redundant than whatever tf so many filmmakers these days seem to think is “artsy” when they have these super long extremely drawn out single shots of nothing happening to the point i say wtf is the point and skip forward. yea, i’m sure i “don’t get it,” but i also don’t care
it’s horror scifi–of course we already know
I will never understand why the sentry gun scene was cut. Never. Or the meeting with Burke about the fate of her daughter which is so utterly crucial to explain her immediate attachment to Newt later. It’s like a two minute scene, and it explains so much.
This is how I feel. I can do without the colony scene but the daughter scene tells so much story and makes Newt calling her mommy at the end so meaningful. The turret scene really added more tension and nuance to the aliens and the situation. It was short, but really emphasized the threat.
Agreed on all counts. But apart from being a master class in tension, the sentry gun scene has another valuable component that I personally think should have secured its inclusion on its own: The ruggedized remote-control laptops have what I consider to be the absolutely best example of UX ever made for a movie. Not only because it makes the unfolding situation clear to the viewers, but also because it’s exactly what I’d expect from a military interface upon which lives literally depend and which is designed to be operated by Private Schmuck in the field: Functional, clear and concise. It’s the perfect antidote to the ludicrous meaningless greeble seen in most other sci-fi, and a sharp contrast to the over-complicated and visually confusing mess seen in Prometheus onwards. It’s a big part of what I generally admire about the OG Alien aesthetic: Pragmatism. These people are there to work. Their tools aren’t made to look pretty. They’re there to get the job done.
that’s a good friend to have.