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Joined 2 days ago
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Cake day: October 4th, 2026

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  • The solution is to have dynamic personalized tutorials.

    Lets take Death Stranding 2 for example, since I think its played a lot by working adults.

    Death Stranding has a lot of story, relationships, and game mechanics they slowly throw at you. But when you take a break for 1-3 months it can definitely be difficult to remember what you were doing and how to do it.

    They already have tutorials in their VR system, but that just goes over the basics. It would be neat if the game took the metrics they collect on you, to teach you how to use your most common moves and such.

    It would also be neat if they could have a mentor system where the tutorial would then teach you new mechanics you ignored if it would help you out immediately (totally optional of course).


  • Definitely.

    Its ignoring that people’s use of their personal vehicle is actually for work purposes, commuting; and guess what? People don’t like to commute and try to get it down as quickly as possible.

    His situation does work for people on road trips, but ignores the daily lives and routine of everybody that works for money.

    Another instance of CEOs having immense privilege and literally cannot fathom or understand how normal people operate. I mean, just go stand outside a 7/11 for 30 minutes and start counting how many people go inside vs getting their gas and go.